Categories
News

Forget Keanu Reeves Anal Queen Asa Akira Added To Nutaku Booty Calls

Nutaku has added renowned porn star and bestselling author, Asa Akira to their its game Booty Calls. The game has proper voice over and personality quirks. Now you can play Booty Calls and have an idea of what it feels like to date the anal queen. Sporting a curvaceous appearance, the animated Asa is well captured by the game’s digital artists to the minutest detail. If you thought that Keanu Reeves was a major highlight for Cyberpunk 2077 then Asa Akira is surely a major update for Booty Calls.

Asa Akira answered a few questions regarding her role in the game and the following is what she had to say in this regard:

How do you feel after recording for Booty Calls?
It was really fun! I got to be involved in the dialogue choices, so it was written in a way that it sounds naturally like me. It just felt like we went right through it because everything is in my voice anyway. Also, I was really surprised at how many phrases there are because I guess you have to choose your own adventure.

Would people get a feel of what it is like to date Asa Akira by playing this game?
For sure, because everything is said in my language. It’s funny because I am a really inquisitive person, people always ask me to slow down with the 21 questions. That’s how I am in the game too. I am also surprised at how many sex noises I can make because a good third of it is during sex.

Would you date your character?
I don’t know yet if I am drawn to a character like myself, or a personality like myself. But I’m excited to give it a try for the first time and see what it’s like. It’s the first time I’ve ever had the opportunity to actually date myself, I’m sure it’s going to be hot.

 

What is it like seeing yourself in a videogame?
It’s really cool, I really like the way the character looks. She is the hottest version of me, so I am very into her. I have always loved how in videogames or in animations, the curves are so exaggerated, which is definitely the kind of body that I wish I had, but totally unattainable in real life. She is such an hourglass. Moreover, her outfit is literally something that I own.

In the game, players get to meet and interact with Asa during an interview for a gig in an adult movie. With multiple choice dialogue system, players can impress Asa, steering the story as they wish, and figuring out what it takes to score a date. A customizable character, players can select their choice of wardrobe and props that they deem suitable for a perfect romantic encounter with Asa. If you are interested in playing the game then you can download it from the official store.

While we are talking about games with adult themes, be sure to check out the new concept art the CDPR has released for Cyberpunk 2077. The game has a lot of sex and nudity. It is worth checking out if you are interested in all that fun stuff.

Let us know what you think about Asa Akira being added to Booty Calls and whether or not you have played the game so far.

Categories
News

Cyberpunk 2077 Concept Art Reveals Styles Players Can Adopt In-game

CDPR just revealed some new concept art of Cyberpunk 2077. These images show the different styles that players can adopt in the game. Cyberpunk 2077 has a lot of character customization. It seems that the character style is going to be another aspect of character customization. Let’s look at the different character styles that can be adopted in the game.

Since we got the new trailer at E3 2019, CD Project RED is more vocal about the game and is giving out more details than ever before. We still have not seen the E3 2019 demo. CDPR has confirmed that it will be released to the public at PAX. If you did not see the demo at E3 2019 then you will have another chance at PAX, when it is released to the public.

Cyberpunk 2077 Concept Art And Character Styles

The following is the concept art that CDPR has revealed and the different styles that you will be able to choose in Cyberpunk 2077:

ENTROPISM

This concept art is described as follows by CDPR:

The look of poverty that derives from humans grappling with and struggling against technology and its unforgiving advance. It denotes a lack of design blending with a general poverty of means and ideas.

KITSCH

This concept art is described as follows by CDPR:

The look of a long lost golden age on people entirely unwilling or unable to forget it. It’s flashy, bold and usually cheap – filled with gold-plated cyberware, implants encased in brightly colored plastic and larger-than-life makeup.

NEOMILITARISM

This concept art is described as follows by CDPR:

The look of global conflict and corporations jockeying for power. Cold, sharp and modern. Making everyone look as if they are ready to drop out of an AV’s cargo door and head straight into combat.

NEOKITSCH

This concept art is described as follows by CDPR:

The look of infinite wealth and vanity. Synonymous with luxury, it has been blossoming among Night City’s wealthiest elites – those who can afford to buy anything, who can afford to be anything they want to be.

The styles will define your outlook Night City. It would be interesting to see if adopting a certain style has any gameplay benefits. Can using the “NEOKITSCH” style help you get into exclusive hot spots? It would be an interesting mechanic.

CDPR is working on releasing the game to PC, PS4 and Xbox One but Cyberpunk 2077 could get enhancements on Xbox Scarlett and PS5. Interestingly, the E3 2019 demo PC that was running the game cost more than $4200 and was only able to run the game at 30 FPS.

Source: CDPR

Categories
Hardware News

$4200 Cyberpunk 2077 Demo PC Could Only Manage 30 FPS

Cyberpunk 2077 is one of the most anticipated games party due to Keanu Reeves. But the public only got to see a CGO trailer at E3 2019. CD Project Red Showed Cyberpunk 2077 gameplay demo at E3 2019 behind closed doors. Many details leaked later on and some are extremely surprising.

Reports have revealed that the Cyberpunk 2077 demo PC used an Nvidia Titan RTX and an Intel 8700K. I am sure that CDPR wanted the high-end hardware in order to power the demo but the thing that worries me is that even with all that hardware, the demo was reportedly running at 30 FPS.

The FPS dropped from time to time. You can check out the complete leaked Cyberpunk 2077 specs of the $4200 demo PC are:

Cyberpunk 2077 Specs – Gameplay Demo PC

  • CPU: Intel i7-8700K (clocked @3.70GHz)
  • Motherboard: ASUS ROG STRIX Z370-I GAMING
  • RAM: G.Skill Ripjaws V, 2x16GB, 3000MHz, CL15
  • GPU: Titan RTX
  • SSD: Samsung 960 Pro 512GB M.2 PCIe
  • PSU: Corsair SF600 600W

We got a demo of the game back in 2018. That specific demo was using the following hardware:

  • CPU: Intel i7-8700K
  • Motherboard: ASUS ROG Strix Z370-I Gaming
  • RAM: G. Skill Ripjaws, V 2x16GB, 300MHz, CL15
  • GPU: GeForce GTX 1080Ti
  • SSD: Samsung 960 Pro 512 GB M.2 PCIe
  • PSU: Corsair SF600 600W

CDPR is known for optimizing games for console hardware in the past with games such as The Witcher 3. Looking at these specs I am not sure how the experience on console will be like since PC is hacing a hard time here. Cyberpunk 2077 is a year from its release date so CD Projekt RED has plenty of time to optomize the experience. It is possible that the PC demo was an older build that isn’t optomized yet.

CDPR has confirmed that it is interesting in porting the game to Xbox Scarlett and PS5. The devs are concentrating on releasing the game on PC, PS4 and Xbox One right now. We will have to see whether CDPR will enhance the game for PS5 and Xbox Scarlett.

Earlier CD Projekt RED introduced Ray-tracing to Cyberpunk 2077 since PC is a main focus.

Let us know what you think about the $4200 Cyberpunk 2077 demo PC running the game at only 30 FPS and whether or not you think this could be a bad sign.

Source: Spiel Time, Digital Foundry

Categories
The Division 2

The Division 2 Gunner Specialization Perks Guide, All Skill Tree Abilities

The Division 2 Gunner Specialization is now available to everyone that downloads the new update. Here we are going to look into all the different perks that the Gunner has in the new skill tree. That can be found beside the 3 existing Division 2 Specializations. The Division 2 Gunner Specialization Perks are very impressive and can be used to create a very tanky character.

Gunner Specialization Perks

The Division 2 Gunner Specialization is tanky and can take a lot of damage. It can deal decent damage as well. The minigun is a deadly weapon. The specialization does have some drawbacks. With the minigun equipped, you cannot take cover, roll or even sprint.

There are plenty of perks in the skill tree that will help you counter these limitations. The damage of the minigun can be increased. The armor that you get from different sources can be increased as well.

While different specializations allow you to increase the damage of a specific weapon type, the Gunner Specialization in The Division 2 has different perks that allow you to increase the damage of pretty much any weapon type from the skill tree.

This is unique to the Gunner for now. The specialization is relatively new so we will have to wait and see what people think about it and how it actually plays.

You can check out the complete list of perks that are included as part of the Gunner specialization skill tree in The Division 2 below:
Gunner Specialization Perks Affect
Incessant Kills grant 5% armor
Coupler Every 5th reload is 50% faster
Hardened Armor Kits Armor kits provide 100% armor and 50% bonus armor for 10 seconds.
Banshee Launches a forward arc of pulse energy that confuses enemies that are caught in the wave. Penetrates cover.
Microwave Amplifier This mod increases the effect of Banshee.
Directional Transmitter This mod increases the range of Banshee.
Supply Line Generates 10% of total ammo capacity every 60 seconds. Party members get 5%.
Barrage Rate of fire increases by 5% on kills for 5 seconds
Emplacement 20% weapon handling after being motionless for 1 second.
Vital Protection Reduce the chance of getting critically hit in fights by 20%.
Minigun Ammo Acquisition Killing multiple enemies without releasing the trigger adds 3 to the ammo bar.
Group Signature Ammo Acquisition Killing multiple enemies without releasing the trigger adds 1 to the group members’ ammo bar.
Signature Weapon Damage Weapon damage increases with tiers.
Riot Foam Grenade A special grenade that holds enemies in place.

From these perks, you have an idea of what the Gunner will be capable of when all these perks have been unlocked. It is going to be very tanky. Not only will it be able to deal a lot of damage but it will be able to take a lot of damage as well.

If you own the season pass then The Division 2 Gunner Specialization will be available to you instantly. If you do not, then you will have to complete a couple of Field Research Missions in order to unlock the new specialization.

The Division 2 is coming to Google Stadia. You will be able to play it on pretty much any device. In order to do so, you will need to buy the Founder’s Edtion kit but it is still very appealing. We also talked about some cons of the platform. Which you should check out as well.

Let us know what you think about The Division 2 Gunner Specialization and whether or not you are interested in checking it out.

Categories
Hardware News

Xbox Scarlett Price Will Be “Reasonable” – Microsoft

Xbox Scarlett was one of the major highlights of the Microsoft conference at E3 2019. We know that the console features high-end hardware and can support games up to 8K at 120 FPS. With that in mind, fans are concerned about the potentially high price of the Xbox Scarlett. Xbox Lockhart was supposed to be the more mainstream console. Since that is no longer in development what will be the price of the upcoming Xbox Scarlett?

Microsoft’s Partner Director of Program Management Jason Ronald touched on the matter. He mentioned that the price point of the Xbox Scarlett will be “reasonable.” The following is what he had to say in this regard to Xbox Scarlett price:

We understand what reasonable price points are for a console and kind of what customers expect about that. At the same time to you, we are innovating we are pushing the boundaries of some of this. We’re not sharing any details on price, or, you know, more detailed specs at this point. But I will say that we’re very confident in what we’re building, something that will set a new bar for expectations of console gaming.

Now that Xbox Scarlett is going to be the only console that Microsoft will launch the price matters even more. It is possible that each unit will be sold at a loss for at least a couple of year. It is a normal practice for tech companies. Microsoft could make its money back in the form of revenue generated from services and games. This is not unheard of and we have seen this strategy being used in the past with PS3 and other consoles.

Microsoft does have plenty of studios developing games that’ll entice potential buyers. A high price for Xbox Scarlett can be justified with a killer games lineup, can’t it? But Xbox Scarlett is just one piece of the gaming puzzle for the Redmond giant.

Microsoft is also moving into the PC games scene. The company announced Xbox Game Pass for PC. Moreover, Phil Spencer also mentioned that Xbox games will soon be released on Steam. This means that PC gamers can play games that were limited to Xbox starting with Halo: MCC.

We will have to wait and see what the price of the Xbox Scarlett is going to be. Keeping in mind that it is going to release in the Fall of 2020, we might be waiting a while. The predictions right now are that the console will cost around $500. The same is the case for the PS5. There are some that speculate that the price could touch $600. Nothing is for sure right now. We will let you know about the pricing of the Xbox Scarlett so stay tuned for more updates.

Let us know what you think about the upcoming Xbox Scarlett and what price would be acceptable to you.

Source: Windows Central

Categories
News

Sony Forced To Refund Anthem Months After Release

Anthem has had its fair share of issues ever since it first released. Sony and many other companies have been reluctant to refund players that bought the game. But it seems there is hope for disgruntled fans after all, at least in AUS.

An Australian gamer revealed that players can refund Anthem thanks to Australian consumer protections. On the basis of being faulty and defective. This includes re-disconnects, load times, errors, auto shutdown/database rebuild problem to name a few. Not to mention that the trailers that EA showed at E3 2017 and 2018 are fakes and are unlike the actual game at launch.

The mentioned gamer bought Anthem at launch and just a few days ago asked Sony for a refund. Not to my surprise, the refund request got denied. He then checked whether it was eligible for a refund by Australian consumer protection law. It turns out that he is eligible and so are you. He later contact Sony and mentioned the consumer protection and as expected, Sony had to comply. He contacted Sony again and mentioned that he would take things up with the authorities if he did not get his refund. It took 2 weeks for the request to go through but he did get his money back.

The Reddit user voiced his concerns and mentioned the following:

I have been ripped off by a few games… No Man’s Sky was a real eye opener for me and I hope everyone understands that just because its policy doesn’t make it legal. Often companies will deny claims outright until you demonstrate you know your rights.

Anthem ticked a lot of boxes for me and while I expected hiccups…. what we got wasn’t even close to acceptable, and not much has been done to improve the situation. Sad to see such potential lost.

Earlier, we learned that Amazon had also given refunds for Anthem after buyers mentioned how the trailer was misleading and it’s a broken product.

At this point, it is clear that the developers are having a hard time fixing the game. Most of the talent pool is working on other BioWare games. It is time to get a refund, at least try to.

Source: Reddit

Categories
Guides

Sekiro: Shadows Die Twice Hidden Walls Guide – Find All Shinobi Doors

Hidden Walls or Illusory Walls have always been a staple of FromSoftware games (Dark Souls) and now have returned in Sekiro: Shadows Die Twice. Hidden Walls are essentially secret pathways that often connect two or more locations and contain treasures. However, in Sekiro: Shadows Die Twice, these Hidden Walls work a little differently as opposed to Dark Souls games.

Where in Dark Souls, you had to hit an Illusory Wall to open up a passage, Sekiro: Shadows Die Twice requires you to interact with a Hidden Wall in order to open it up. Doing so will see Wolf (Sekiro) hug the wall and rotate to the other side. A white silhouette of a man marks the presence of these Shinobi Doors (as Sekiro calls them) in the game.

Sekiro: Shadows Die Twice Hidden Walls

You can expect to find Prayer Beads (used to increase your Vitality and Posture) behind Shinobi Doors. Apart from that, there are a few Illusory Walls that you need to open in order to progress certain NPC questlines such as the one found in Mibu Village.

Moreover, as mentioned earlier, some Shinobi Doors connect one or more areas. A notable example of this is the secret pathway connecting the Dilapidated Temple with Kuro’s Room in Ashina Castle. Following are the locations of all available Hidden Walls in Sekiro: Shadows Die Twice.

Shinobi Door #1
Ashina Outskirts
You’ll find this one directly behind the Headless mini-boss fight. Behind the wall, you’ll find a shortcut to Senpou Temple, Mt. Kongo and the Demon Bell Temple Idol.

Shinobi Door #2
Hirata Estate: Hirata Audience Chamber
While moving toward Juzou the Drunkard mini-boss, you’ll come across a house down an alleyway. The wall is on the left-hand side of the house. Once inside, you’ll find Mibu Balloon of Wealth, Light Coin Purse, Divine Confetti, and a Prayer Bead.

Shinobi Door #3
Ashina Castle: Upper Tower – Antechamber Idol
You need to make your way toward the area where you can grapple into the ceiling. Continue ahead toward the Samurai-armor and you should be able to spot it. Behind the wall, you’ll find Light Coin Purse, Heavy Coin Purse, and a Prayer Bead.

Shinobi Door #4
Ashina Castle: Kuro’s Room Idol
After you defeat Genichiro for the first time, proceed to Kuro’s room and you’ll find a secret passageway leading to Dilapidated Temple. You’ll unlock it automatically during the course of the game. A little fun-fact: this is how Emma moved between Ashina Castle and Kuro’s room. There’s nothing else behind this wall.

Shinobi Door #5
Mibu Village: Wedding Cave Door
Just before the Corrupted Monk fight arena, you’ll see a group of mobs praying outside a house. You basically need to slide below this house from the right-hand side and continue toward the left side where you’ll find the final Illusory Wall directly above you on one of the floorboards.

Once you’re inside the house, you will find Red Lump, Divine Confetti, a Prayer Bead, Heavy Coin Purse, Light Coin Purse, and Adamantine Scrap. Do note that you can also access the house from the backside and open the hidden passage from within the house.

This is all we’ve in our Sekiro: Shadows Die Twice Hidden Walls Locations Guide. For more on Sekiro, be sure to check out our other guides.

Categories
Reviews

Dauntless Review: Monster Hunting Made Simple

Dauntless is a monster hunting game similar to the Monster Hunter series. It free-to-play and you can team up with three other players in order to take down giant monsters. The game is similar to Monster Hunter and if you have already played those games then Dauntless is going to be very familiar. You will notice that the graphics are a bit different and that is because Dauntless has an art style of its own. Here is our review of Dauntless.

Dauntless Review

Dauntless is a fun game to play with your friends and while the graphics are not super realistic, it has a style of its own. This might seem new at first but you will grow used to it with the passage of time. This also means that Dauntless is not as graphically demanding as similar titles such as Monter Hunter World. I would say that if you shred Monster Hunter down to its core components then what you get is similar to Dauntless.

Monster slaying is pretty much all that you are going to do in the game. You can slay monsters, get crafting materials for them to improve your gear and get back to hunting more monsters. The crafting materials that you get depend on the monsters that you kill. In order to craft fire type gear, you will need to kill fire type monsters. Fire weapons and gear will help you take down ice monsters. The type of gear you have also increases your resistance to a certain element. Ice gear will help you fare better when up against an ice monster.

Using certain weapons and gear will increase your mastery level which will help you get better gear and weapons. This is a great system and will keep you from spending actual money when playing Dauntless. Dauntless has 6 weapon types which are unique in their own way and feel powerful then you use them. The sword is a balanced weapon which I can recommend if you are new to the game. These weapons can be changed and upgraded as you progress through the game. Hammers are the slowest weapons in the game but they do deal a lot of damage.

The monsters in this game are not out of the world like those in God Eater but they are well designed and unique to look at. Dodging is a major aspect of the game and you need to time these right in order to defeat monsters. The game is a bit forgiving in the beginning but as you progress monsters are going to get harder and harder. Taking them down is not going to be as easy as it used when you first loaded the game.

The game supports cross-play so you can play with Xbox One, PS4 or PC users. Character creation is not the most detailed in the world but it does get the job done. Gear customization is impressive and you will hardly ever see two characters that look the same. A monster encounter lasts less than 10 minutes and you can head back and customize your gear and check out the rewards that you got.

Verdict

Dauntless is a fun game to play with friends and it is free-to-play right now. The mechanics are similar to Monster Hunter but it is a much simpler game which removes most of the friction and makes things a lot faster and smoother. If you do not like the complexity of Monster Hunter then Dauntless is worth checking out.

Categories
Reviews

Rage 2 Review: The Insanity Is Real

Rage 2 is an exciting new shooter and let me tell you that you never really rage even though it is the name of the game. You do feel the adrenaline pumping through your veins when you have to kill hordes of enemies and I for one did get excited when I unlocked a new ability or got a new weapon that I really liked. This might be a single-player game but the gameplay is so good that I would say that if you like how Doom plays then you will find Rage 2 satisfying too.

Rage 2 picks up where the last one ended but you really do not need to play the 2012 title in order to enjoy the new one. While the characters are not memorable and you do not make any decisions in the game, the gunplay and action are what Rage 2 is really all about. The enemy AI might not be too smart but it is aggressive and keep moving in most cases.

Rage 2 Review

The campaign is around 10 hours long and Rage 2 will keep you hooked by giving you new abilities from time to time. These abilities can change how you play the game and also affect exploration. Combining all these abilities together can result in satisfying combos especially when you pair them with the secondary function of your favorite weapons.

Rage 2 encourages players to leave a safe spot and dive deep into combat. You need to be near the enemy in order to collect rewards and these rewards can also heal you. This allows the player to get away with combat that might not be possible in other shooters.

What We Like About Rage 2

The action and shooting is the major highlight here. We see elements of Doom in the gameplay and that is great. If you play Doom then you will be familiar with the mechanics of Rage 2 and getting deep into the enemy hordes is not going to be something new. The progress is not guided so you can unlock the abilities that you want and need first skip the rest. The nano toys are scattered across the map and you can go find them from the start without anyone or anything stopping you.

There is an entire city that you can explore that is not part of the main story. This is one of the reasons why you would want to ignore all the markets that you see and go on exploring the world as you see fit. The combat is the major highlight of the game. It is fun to try out different abilities and then chain them together with your weapons in order to kill hordes of enemies quickly. Chaining combos and killing enemies will fill the overdrive meter that gives you an alternative firing mode for your weapons and also increases the damage that you deal and your healing.

There is a roadmap and the developers are going to introduce more content for the game in the future but then again, some would argue that this content should have been included as part of the game at launch.

What We Did Not Like About Rage 2

The story is not great and some people might even call it shallow. If you are into shooting enemies all the time then that might not be an issue for you. The characters in the game are not particularly memorable and I would not be surprised if you do not remember their names by the time you have finished the campaign. Shooting bad guys is fun and all but having a purpose for all that insanity would have been a great addition.

Once you have cleared an area you can find different loot boxes. These are very well hidden and you might get frustrated trying to find them if you have not unlocked the ability that pinpoints their locations. While the weapons and abilities are great, managing them can be an issue.

Each gun has an upgrade menu and the same is the case for each ability. Your allies have a separate upgrade tree of their own. Craftable items and vehicles have their own menus and upgrades as well. All this can be a bit overwhelming if you are not used to playing games with similar mechanics.

The map is expansive and there is plenty to do in the form of side quests but the open world does seem empty and you will not have any random encounters as you explore the world. The Pheonix is a great vehicle. It has armor, is fast and can fire weapons but there aren’t many activities that you can use the vehicle in. That was a major bummer for me.

Upgrading different skill trees requires different currencies. If you are interested in upgrading your abilities then you might need a specific currency but upgrading a weapon might require a different currency. Farming all these different currencies can be an issue if you have not already done so.

Verdict

Rage 2 has a large open world and loads of upgrades that you can use to your advantage. This is a great game to play if you are sick of Fallout or Far Cry and need a different setting for your next RPG shooter game. The shooting and gunplay are great and is similar to Doom in some ways but the open world is lifeless and the game does not take full advantage of the vehicles that it has.

This concludes our review of Rage 2

Categories
Articles Hardware News

Xbox Lockhart No Longer In Development? (Update)

Update: As we speculated, reports are now starting to come in that Xbox Lockhart is shelved. According to Insider Benji-Sales on Twitter

It’s starting to look like the weaker version of Microsoft’s next-gen console code name Lockhardt has possibly been shelved. The guy has been in the middle of rumors for a while now and has a good track record.

To be clear, I do not know firsthand if Lockhardt is indeed canceled. This is just the rumblings that are going around. It very well still could exist. However, Phil himself seemed to indicate this as well at E3. He said next-gen ‘console’ whereas at E3 2018 he said ‘consoles

It is also worth noting that Lockhart was going to be the cheaper console that was being designed with streaming in mind. With the announcement of Google Stadia, Microsoft might not have found Lockhart worth releasing. Fewer hardware options mean lower costs for Microsoft which makes their investors and directors happy. Long story short, Google Stadia might have killed the development of Xbox Lockhart.

Original Story: A few months back we got leaks, reports, and rumors that pointed towards two Xbox gaming consoles. One of the consoles would use lower specs while the other is a premium product. That seemed like a very reasonable plan but something changed. Xbox boss Phil Spencer only announced a single console at E3 2019, Project Scarlett. Is Xbox Lockhart still in development?

Back at E3 2018, Phil Spencer mentioned “next-generation of consoles.” But this year it was down to one. What happened to the development of Xbox Lockhart is the big question here.

If we look back at the gaming industry, the lower spec hardware has always been the limiting factor. Some say current-generation of consoles are holding video games back. That could also be true for Lockhart and Anaconda. Xbox Lockhart was going to be the lower spec model which could mean that it would hold back the Xbox Anaconda.

It isn’t hard to imagine this situation from a developer’s standpoint. Developing games for four different Xbox consoles? And each machine holding the other back. They would have to optimize the game for PS5, PS4 Pro and the base PS4 as well. It is not only extra work but extra expense too.

Xbox backward compatibility is going to be an option on the Xbox Scarlett so it does make sense that Microsoft would scrap the idea of Lockhart. Developers would be much happier as Xbox Scarlett and PS5 both are based on the same hardware and architecture. This means less work when it comes to optimizing different games for PS5 and Xbox Scarlett.

At this point, we are not sure whether Xbox Lockhart development has indeed been stopped but it seems highly unlikely that Microsoft is working on something and didn’t talk about it at all. The following is what he had to say regarding the matter:

We also know that we’re going to have dev kits out, developers building games, and I’d rather not have to pretend that something is not happening when everybody knows it is happening.

If Xbox Lockhart is in fact under develop Spencer would have said something at E3. For some reason, not even the mainstream media is discussing the possibility of two consoles anymore. It isn’t a shame to admit Xbox One X sales performance didn’t live up. And that is definitely in the back of Phil Spencer’s mind. The focus shouldn’t be on two consoles. Rather, they need to release one console with a clear message and a plethora of games. At this point, it is anyone’s guess if Xbox Lockhart is happening or not. We’ll have to wait till next year to find out.

Let us know what you think about Xbox Lockhart being scrapped and whether you think it should be released.