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The Division 2

The Division 2 Gunner Specialization Perks Guide, All Skill Tree Abilities

The Division 2 Gunner Specialization is now available to everyone that downloads the new update. Here we are going to look into all the different perks that the Gunner has in the new skill tree. That can be found beside the 3 existing Division 2 Specializations. The Division 2 Gunner Specialization Perks are very impressive and can be used to create a very tanky character.

Gunner Specialization Perks

The Division 2 Gunner Specialization is tanky and can take a lot of damage. It can deal decent damage as well. The minigun is a deadly weapon. The specialization does have some drawbacks. With the minigun equipped, you cannot take cover, roll or even sprint.

There are plenty of perks in the skill tree that will help you counter these limitations. The damage of the minigun can be increased. The armor that you get from different sources can be increased as well.

While different specializations allow you to increase the damage of a specific weapon type, the Gunner Specialization in The Division 2 has different perks that allow you to increase the damage of pretty much any weapon type from the skill tree.

This is unique to the Gunner for now. The specialization is relatively new so we will have to wait and see what people think about it and how it actually plays.

You can check out the complete list of perks that are included as part of the Gunner specialization skill tree in The Division 2 below:
Gunner Specialization Perks Affect
Incessant Kills grant 5% armor
Coupler Every 5th reload is 50% faster
Hardened Armor Kits Armor kits provide 100% armor and 50% bonus armor for 10 seconds.
Banshee Launches a forward arc of pulse energy that confuses enemies that are caught in the wave. Penetrates cover.
Microwave Amplifier This mod increases the effect of Banshee.
Directional Transmitter This mod increases the range of Banshee.
Supply Line Generates 10% of total ammo capacity every 60 seconds. Party members get 5%.
Barrage Rate of fire increases by 5% on kills for 5 seconds
Emplacement 20% weapon handling after being motionless for 1 second.
Vital Protection Reduce the chance of getting critically hit in fights by 20%.
Minigun Ammo Acquisition Killing multiple enemies without releasing the trigger adds 3 to the ammo bar.
Group Signature Ammo Acquisition Killing multiple enemies without releasing the trigger adds 1 to the group members’ ammo bar.
Signature Weapon Damage Weapon damage increases with tiers.
Riot Foam Grenade A special grenade that holds enemies in place.

From these perks, you have an idea of what the Gunner will be capable of when all these perks have been unlocked. It is going to be very tanky. Not only will it be able to deal a lot of damage but it will be able to take a lot of damage as well.

If you own the season pass then The Division 2 Gunner Specialization will be available to you instantly. If you do not, then you will have to complete a couple of Field Research Missions in order to unlock the new specialization.

The Division 2 is coming to Google Stadia. You will be able to play it on pretty much any device. In order to do so, you will need to buy the Founder’s Edtion kit but it is still very appealing. We also talked about some cons of the platform. Which you should check out as well.

Let us know what you think about The Division 2 Gunner Specialization and whether or not you are interested in checking it out.

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Guides

Sekiro: Shadows Die Twice Hidden Walls Guide – Find All Shinobi Doors

Hidden Walls or Illusory Walls have always been a staple of FromSoftware games (Dark Souls) and now have returned in Sekiro: Shadows Die Twice. Hidden Walls are essentially secret pathways that often connect two or more locations and contain treasures. However, in Sekiro: Shadows Die Twice, these Hidden Walls work a little differently as opposed to Dark Souls games.

Where in Dark Souls, you had to hit an Illusory Wall to open up a passage, Sekiro: Shadows Die Twice requires you to interact with a Hidden Wall in order to open it up. Doing so will see Wolf (Sekiro) hug the wall and rotate to the other side. A white silhouette of a man marks the presence of these Shinobi Doors (as Sekiro calls them) in the game.

Sekiro: Shadows Die Twice Hidden Walls

You can expect to find Prayer Beads (used to increase your Vitality and Posture) behind Shinobi Doors. Apart from that, there are a few Illusory Walls that you need to open in order to progress certain NPC questlines such as the one found in Mibu Village.

Moreover, as mentioned earlier, some Shinobi Doors connect one or more areas. A notable example of this is the secret pathway connecting the Dilapidated Temple with Kuro’s Room in Ashina Castle. Following are the locations of all available Hidden Walls in Sekiro: Shadows Die Twice.

Shinobi Door #1
Ashina Outskirts
You’ll find this one directly behind the Headless mini-boss fight. Behind the wall, you’ll find a shortcut to Senpou Temple, Mt. Kongo and the Demon Bell Temple Idol.

Shinobi Door #2
Hirata Estate: Hirata Audience Chamber
While moving toward Juzou the Drunkard mini-boss, you’ll come across a house down an alleyway. The wall is on the left-hand side of the house. Once inside, you’ll find Mibu Balloon of Wealth, Light Coin Purse, Divine Confetti, and a Prayer Bead.

Shinobi Door #3
Ashina Castle: Upper Tower – Antechamber Idol
You need to make your way toward the area where you can grapple into the ceiling. Continue ahead toward the Samurai-armor and you should be able to spot it. Behind the wall, you’ll find Light Coin Purse, Heavy Coin Purse, and a Prayer Bead.

Shinobi Door #4
Ashina Castle: Kuro’s Room Idol
After you defeat Genichiro for the first time, proceed to Kuro’s room and you’ll find a secret passageway leading to Dilapidated Temple. You’ll unlock it automatically during the course of the game. A little fun-fact: this is how Emma moved between Ashina Castle and Kuro’s room. There’s nothing else behind this wall.

Shinobi Door #5
Mibu Village: Wedding Cave Door
Just before the Corrupted Monk fight arena, you’ll see a group of mobs praying outside a house. You basically need to slide below this house from the right-hand side and continue toward the left side where you’ll find the final Illusory Wall directly above you on one of the floorboards.

Once you’re inside the house, you will find Red Lump, Divine Confetti, a Prayer Bead, Heavy Coin Purse, Light Coin Purse, and Adamantine Scrap. Do note that you can also access the house from the backside and open the hidden passage from within the house.

This is all we’ve in our Sekiro: Shadows Die Twice Hidden Walls Locations Guide. For more on Sekiro, be sure to check out our other guides.

Categories
Guides

Where to Find All Forager Secret Rooms – Secret Finder and Enlightened Guide

You can find a total of 14 Secret Rooms in Forager. Inside these well-hidden Secret Rooms, you’ll find plenty of loot – usually small Treasure Chests that contain Gems. Apart from that, locating all the Forager Secret Rooms will net you 2 Achievements named “Secret Finder” and “Enlightened”. In this Secret Rooms Locations Guide, we’ve outlined the locations of all hidden rooms in the game.

Forager Secret Rooms

Before we begin, it’s important to note all the Secret Rooms in Forager are behind breakable walls in dungeons and Wizard’s Tower. Therefore, keep a close eye on cracked sprites in the walls while exploring the aforementioned areas. Once located, you can toss almost anything with AOE damage to break them open and head in. However, there are some exceptions to this.

Weapons that don’t work while trying to access Secret Rooms include Necro Rod, Pickaxe, Shovel, Bows, and Swords. With that out of the way, here are the locations of all 14 Secret Rooms in Forager. Images courtesy of Atherim. Right-click and open image in new tab for full size.

Secret Rooms Area Location Image
Secret Room #1 Ancient Tomb Just as you enter the Ancient Tomb, take a look at your right-hand side to spot it.
Secret Room #2 Ancient Tomb After getting the Thunder Rod, backtrack a little and find the large room.
Secret Room #3 Ancient Tomb As soon as you locate the Patrolling Shockers, look directly above them to find the Secret Room.
Secret Room #4 Skull Maze Immediately after entering the Skull Maze, head right and straight down in order to find it.
Secret Room #5 Skull Maze After you go through the large room with 5 braziers lit, continue ahead to find the next Secret Room.
Secret Room #6 Skull Maze From the previous Secret Room, continue ahead and you’ll find it. If you’ve acquired the Necro Rod, you’ve come too far.
Secret Room #7 Fire Temple The bottom-right corner of the large double room contains this Secret Room.
Secret Room #8 Fire Temple You’ll find this Secret Room located directly below the room with 6 light switches.
Secret Room #9 Fire Temple Immediately after finding the White Skull Key, look directly above in order to spot the Secret Room.
Secret Room #10 Fire Temple Once you get to the temple with blocked access due to vines, head right in order to find it. Do note that this is before you get your hands on the Blue Skull Key.
Secret Room #11 Crystal Cave The room on the bottom-left corner. As simple as it can get!
Secret Room #12 Crystal Cave The room on the top-left corner.
Secret Room #13 Crystal Cave This Secret Room is directly below the Ice Rod.
Secret Room #14 Wizard’s Tower You’ll find the final Secret Room inside Wizard’s Tower.

Hope this helped you locate all the Secret Rooms and earn 100% completion rate. For more on Forager, be sure to check our other guides.